Game Studio

Retro Tales

Passionate creators of high quality story-driven digital experiences. We believe in games as the 8th art.

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Based in Portugal

Founded in Portugal in 2024, Retro Tales Game Studio specializes in creating nostalgic yet innovative rich story-driven experiences for a global audience. We want to harness local talent to produce globally appealing titles.

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Vision

Our games are designed to resonate with audiences who value depth and emotional engagement in their gaming experiences. We craft immersive, nostalgic, story-driven games. Our focus is on strategic gameplay enriched with novel-grade narratives.

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Studio inception started in

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Proof of Concepts to be annunced

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Games in development

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Games published

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Next release date in line

A hub for local talent

“We are committed to establishing Portugal as a hub for globally recognized game development, leveraging local expertise to appeal to diverse audiences worldwide.”

Paulo PM, Founder

Games

The God in You

The continent is divided. God is dying. A Nun branded as witch and a deserter Knight fight to unify the God in us. Which side are you?

  • Genre: Strategy & Tactical RPG.
  • Inspirations: Dragon Force, Berserk, Shining Force.
  • Story: Novel-grade narrative, choice-based paths.
  • Release Date: 2028 (TBA).
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Babelium

Pedagogical game for new language aquisition/spelling. Tower of Babel trew the world in caos, is up to you to climb it and collect the missing words spellings.

  • Genre: Action & Puzzle + Pedagogical.
  • Inspirations: "Snake" like mechanics.
  • Target: Various difficulty levels for 5-99+ age groups.
  • Release Date: 2026 (TBA).
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Careers

We seek talented individuals to join our squads. We value multidisciplinarity and strong portfolios and believe that a company's success starts with its people. We're located in Portugal and offer remote work opportunities, valuing criativity and your well-being (we work SCRUM style). Our dream is to build the greatest Portuguese game studio — a hub for local talent to express their passion. We love stories, art, and games. If you share the same passion and dream, get in touch!


Positions we work with:

Software Engineer

Develop gameplay systems for Godot and Unreal Engines (tech agnostic experience in others accepted). Plus: Expertise in Shaders, Networking, and Performance Optimization.

2D Artist

Visuals for characters & environments, inspired by Fire Emblem visual-novel style. Plus: UI/UX, Concept Art, Animation, Textures, Pixel Art, Illustrations.

3D Artist

Create criative 3D assets for environments and characters, optimized for real-time engines. Plus: Rigging, Animation, Sculpting, and PBR Texturing knowledge.

(*We are not actively hiring right now)

Get in touch

* Please include as much information as possible in your application (personal projects are highly valued), such as:
CV URL, location (city/country), expected salary range, availability, Portfolio URL, LinkedIn, personal website, GitHub, or any other relevant materials.

Contact

Contact details

Don't hesitate to get in touch through the contact form

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